Antonio Alexandre

Game developer & software developer · São Paulo, Brazil

Developer focused on game development and software systems. Started programming in 2017 and have been exploring different areas since, from building games in Unity and Godot to backend work with Java, Ruby on Rails, Node.js, and C#. Recently graduated in Software Development from FATEC.

At FATEC, the curriculum includes a program called API (Aprendizagem por Projetos Integrados) every semester, where real companies pitch problems and student teams deliver the software end-to-end. Several of the fullstack projects listed here came from that program.

I especially enjoy developing roguelikes, emergent gameplay systems, knowledge-based progression games, and highly modular player-driven mechanics

Antonio Alexandre